Maps in Evolve are constructed from five different biomes.
Desert[]
Dry and mostly arid, these maps have a light brown hue. Hazards include sandstorms and fog, reducing visibility.
Acid[]
Desert-like with large pools of acidic water/liquid. Maps have a green-brown-ish hue. Hazards include fog, reducing visibility.
Snow[]
Maps are covered in ice and snow. Hazards include snowstorms and fog, reducing visibility.
- The Distillery
- Medlab
- Outside of the dome in Aviary
Forest[]
Maps are covered in trees and vegetation. Hazards include rainstorms and fog, reducing visibility.
- Weather Control Tower
- The Fusion Plant
- Refueling Tower
- Inside the dome of Aviary
Broken Hills[]
Industrial, roughly constructed areas with heavy ongoing construction and underground caves.