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There are three kinds of Perks in Evolve.

Hunter and Monster Perks[]

Hunters and Monsters select one of each tier (minor, major, superior) of Hunter/Monster Perk at the start of a match. These perks last the whole match. These perks can be upgraded three times through purchase with keys or unlocking through leveling different Hunters/Monsters. After you have all three levels unlocked if you unlock the perk again through hunter levels you will be rewarded 20% of its key value instead.

Wildlife Perks[]

These perks are gained through eating (Monsters) or activating the carcass (Hunters) of Elite Wildlife by Hunters and Monsters. Wildlife Perks last 5 minutes. Wildlife Perks do not stack with Hunter/Monster Perks and the higher value will be in effect.

Monster Perks[]

Perk

Effect(s)

Level 1

Level 2

Level 3

Brawler Climb Speed +13% +15% +18%
Traversal Regen +4.5% +5% +6%
Damage Reduction +3.5% +4.5% +5%
Enhanced Senses Smell/Sense Range +28% +29% +30%
Pounced Damage +28% +29% +30%
Fast Climber Climb Speed +22.5% +27% +30%
Traversal Regen +6% +7% +8%
Haste Movement Speed +7% +10% +12%
Heavy Armor Damage Reduction +5.5% +6.5% +7.5%
Hunger Feeding Speed +32.5% +35% +37%
Movement Speed +5.5% +6.5% +7%
Leg Breaker Melee attacks deal damage over time 6 dps for 2s 7.5 dps for 2s 8 dps for 2s
Melee attacks reduce jump height -60% for 2s -65% for 2s -70% for 2s
Savage Nature Climbing Speed +10% +11% +12%
Feeding Speed +18% +19% +20%
Smell Range +18% +19% +20%
Unstoppable Armour Regen +25% +30% +35%
Damage Reduction +3.5% +4% +5%

Perk Effect(s) Level 1 Level 2 Level 3
Aggravated Wounds Melee attacks reduce the target's healing received 7% for 3s 9% for 3s 11% for 3s
Crippling Attack Melee attacks slow targets 25% for 2s 28% for 2s 30% for 2s
Endurance Traversal Regen +15% +16% +17%
Feral Instincts Climbing Speed +18% +19% +20%
Feeding Speed +30% +35% +40%
Smell Range +28% +29% +30%
Fly Swatter Melee attacks deal damage over time 5 dps for 4s 6 dps for 4s 7 dps for 4s
Melee attacks reduce strength of jetpack flight 80% for 4s 75% for 4s 70% for 4s
Heavy Hitter Damage Increase 5% 6% 7%
Cooldown Increase 8% 9% 11%
Insatiable Hunger Feeding Speed +50% +65% +72.5%
Movement Speed +8.5% +9.5% +10.5%
Mutated Claw Melee attacks deal damage over time 13 dps for 3 seconds 14 dps for 3 seconds 15 dps for 3 seconds
Mutated Haste Movement Speed +14% +15% +17%
Mutated Recovery Ability Cooldown Reduction +12% +14% +15%
Mutated Senses Smell/Sense Range +55% +60% +70%
Pounced Damage +58% +60% +65%
Scale Armor Damage Reduction +8.5% +9% +10%
Speed Climber Climb Speed +40% +42.5% +45%
Traversal Regen +7.5% +8.5% +10%

Perk Effect(s) Level 1 Level 2 Level 3
Brute Force Damage Increase 8% 9% 10%
13% 14% 16%
Deadly Brawler Climb Speed +17% +19% +23%
Traversal Regen +5% +6% +10%
Damage Reduction +6% +7% 8.5%
Evolved Claw Melee attacks deal damage over time 21 dps for 3 seconds 23 dps for 3 seconds 25 dps for 3 seconds
Evolved Haste Movement Speed +19% +21% +23%
Evolved Recovery Ability Cooldown Reduction +16% +17% +19%
Ferocious Bloodlust Climbing Speed +28% +29% +32%
Feeding Speed +56% +58% +62%
Smell Range +38% +39% +42%
Grounder Melee attacks deal damage over time 8 dps for 3s 10 dps for 3s 12.5 dps for 3s
Melee attacks reduce the thrust of jetpack dodges -12% for 1.5s -15% for 1.5s -18% for 1.5s
Infectious Wounds Melee attacks reduce the target's healing recieved 10% for 3s 12% for 3s 14% for 3s
Paralyzing Attack Melee attacks slow targets +36% +38% +40%
Plated Armor Damage Reduction +12% +13.5% +15%
Unending Endurance Traversal Regen +18% +19% +21%
Unkillable Armor Regen +40% +50% +60%
Damage Reduction +8% +9.5% +11%

Perk Effects Level 1 Level 2 Level 3
Afterburners Jetpack Dodge Thrust +2.5% +3.5% +4%
Bionic Legs Jump Height +50% +75% +100%
Enhanced Celerity Walk Speed +10% +12% +15%
- Sprint Speed +2% +3% +4%
Extra Force Damage Increase +1% +2% +3%
Extra Fuel Tank Flight Efficiency +5% +10% +15%
Gunslinger Item Swap Speed +10% +20% +27.5%
Infravision View outlines of creatures and traps 10m 14m 18m
Regeneration Health Regeneration +10 health per second +15 health per second +20 health per second
Rocket Man Jetpack Flight Effiency +3% +4% +5%
- Jetpack Recharge Speed +3% +4% +5%
- Jump Height 10% 20% 30%

Perk Effects Level 1 Level 2 Level 3
Bounty Hunter Item Swap Speed +47.5% +55% +60%
Cybernetic Implants Jump Height +100% +150% +200%
Destructive Force Damage Increase +3% +4% +5%
Energy Extra Capacity +7.5% +11% +13.5%
Enhanced Defense Damage Reduction +3% +4% +5%
Enhanced Regeneration Health Regeneration +20 health per second +30 health per second +40 health per second
- Damage Reduction +1% +1.5% +2%
Focused Thrusters Jetpack Dodge Thrust +3% +4.5% +5%
High Energy Fuel Flight Efficiency +20% +25% +30%
Improved Healing Healing Increase +6% +7% +8%
Increased Agility Jetpack Dodge Efficiency +7% +10% +12.5%
Leadership Class Ability recharge speed +5% +7% +10%
Lithium Battery Jetpack Recharge Speed +15% +17% +20%
Nanotech Celerity Walk Speed +19% +21% +23%
- Sprint Speed +4% +5% +6%
Poisonous Rounds Direct Damage applies damage over time for 3 seconds 4 damage per second 5 damage per second 6 damage per second
Reloader Reload Speed +8% +9.5% +11%
- Slower Jetpack Recharge Speed -7% -10% -12.5%
Rocket Lord Jetpack Flight Effiency +10% +12% +15%
- Jetpack Recharge Speed +5% +7% +10%
- Jump Height 50% 60% 75%
Ultravision View outlines of creatures and traps 20m 25m 30m

Perk Effects Level 1 Level 2 Level 3
Acidic Rounds Direct Damage applies damage over time for 3 seconds 9 damage per second 10 damage per second 12 damage per second
Bohrium Battery Jetpack Recharge Speed +25% +30% +40%
Command Class Ability recharge speed +10% +12% +15%
Lethal Force Damage Increase +6% +7% +8%
Increased Agility Jetpack Dodge Efficiency +15% +17.5% +20%
- Slower Jetpack Recharge Speed -15% -17.5% -20%
Mutated Celerity Walk Speed +37% +38% +39%
- Sprint Speed +8% +9% +10%
Nanotech Regeneration Health Regeneration +40 health per second +50 health per second +60 health per second
- Damage Reduction +2% +2.5% +3%
Overthrusters Jetpack Dodge Thrust +7% +8.5% +10%
Rocket King Jetpack Flight Effiency +10% +15% +20%
- Jetpack Recharge Speed +10% +15% +20%
- Jump Height 75% 100% 125%
Reloader Reload Speed +10% +13% +16%
Superior Energy Extra Capacity +14% +19% +22%
Unbreakable Defense Damage Reduction +5% +6% +7%
Vigorous Healing Healing Increase +10% +11% +12%

Wildlife Perks (Monster)[]

These are earned by consuming Elite wildlife. They last for 5 minutes. The "beam of light" indicator is coloured red, blue or yellow based on whether the buff is classified as offense, defense or utility.

Buffs spawning at 2 minutes:

  • Increased Climbing Speed by 60% - Earned by consuming an Elite Blitz Leopard (Yellow)
  • Increased Feeding Speed by 80% - Earned by consuming an Elite Cephalodon (Blue)
  • Pounce Damage Increased by 70% - Earned by consuming an Elite Megamouth (Yellow)
  • Armor Regenerates 75% Faster - Earned by consuming an Elite Reaver (Yellow)
  • Increased Smell Range by 150% - Earned by consuming an Elite Spotter (Yellow)

Buffs spawning at 5 minutes:

  • Stamina Increase: Traversal cooldown reduced by 20% - Earned by consuming an Elite Desert Nomad (Blue)
  • Increased Movement Speed by 25% - Earned by consuming an Elite Canyon Strider (Blue)
  • Friendly Birds: Monster will not startle birds - Earned by consuming an Elite Obsidian Beetle (Yellow)
  • Slow Target: Basic attacks slow the target - Earned by consuming an Elite Steamadon (Red)
  • Poison Attacks: Basic attacks deal 20 dps for 5s - Earned by consuming an Elite Venom Hound (Red)

Buffs spawning at 8 minutes:

  • Damage Reduced by 15% - Earned by consuming an Elite Armadon (Blue)
  • Ability Cooldowns Reduced by 15% - Earned by consuming an Elite Mammoth Bird (Red)
  • Damage Increased by 10% - Earned by consuming an Elite Crowbill Sloth (Red)

Buff not currently implemented in game:

  • Health Regenerates over time (Gives two bars of health for monster) - Earned by consuming an Elite Tyrant

Wildlife Perks (Hunters)[]

These are earned by pressing the use key (default E) on a dead Elite wildlife. The carcass has to be not fully consumed and not fully decayed. You have to be very close to active the carcass for the buff. The "beam of light" indicator is coloured red, blue or yellow based on whether the buff is classified as offense, defense or utility. They last for 5 minutes.

Buffs spawning at 2 minutes:

  • Increased Jump Height by 500% - Earned from an Elite Blitz Leopard (Yellow)
  • Wildlife Repellant: Wildlife runs away from hunters - Earned from an Elite Cephalodon (Blue)
  • Class Ability Cooldowns Decreased by 15% - Earned from an Elite Megamouth (Yellow)
  • Jetpack Flight: Costs 45% less fuel - Earned from an Elite Reaver (Yellow)
  • Wildlife vision: See nearby wildlife and Monster outlines through terrain - Earned from an Elite Spotter (Yellow)

Buffs spawning at 5 minutes:

  • Jetpack Recharge Speed Increased by 60% - Earned from an Elite Desert Nomad (Blue)
  • Increased Movement Speed by 25% - Earned from an Elite Canyon Strider (Blue)
  • Increased Capacity by 25% - Earned from Elite Obsidian Beetle (Yellow)
  • Slow Target: Attacks slow the monster - Earned from an Elite Steamadon (Red)
  • Poison Attacks: Attacks deal 20 dps for 5s - Earned from an Elite Venom Hound (Red)

Buffs spawning at 8 minutes:

  • Damage Reduced by 10% - Earned from an Elite Armadon (Blue)
  • Reload/Recharge Speed Increased by 25% - Earned from an Elite Mammoth Bird (Red)
  • Damage Increased by 15% - Earned from an Elite Crowbill Sloth (Red)

Buff not currently implemented in game:

  • Health Regenerates over time - Earned from an Elite Tyrant
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